The thrill of every adventure is an unexpected ending.
Whether you’re scaling a mountain in Nepal or searching for a Starbucks on your
smart phone in Manhattan, the potential conclusions to your quest are always
infinite.
Often in video games, we’re limited to a set path envisioned
years earlier by a game developer. Even in most open-world games, you can only
stray from the main quest for so long before needing to snap back to the
pre-written story in order to advance the narrative. Spelunky eradicates this
cliché with a bullet to the face while concurrently being the unrivaled Best
Indie Video Game of 2012.
Spelunky is a 2D platformer that randomly generates each level.
Try it 1,000,000 times and you’ll never face the same stage twice. Every time
you play is a unique and isolated experience; nobody else in the world will
face the same scattering of pathways, enemies, items, shops, treasures, and
traps as you.
You play the role of a humble adventurer seeking wealth and
fame in the nightmarish and elaborate caves of Spelunky. Amongst the treasure
stands a massive army of relentless bats, zombies, bees, spiders, mummies,
aliens, knights, yetis, snakes, vampires, ghosts, piranhas, cultists, cavemen,
frogs, magma-men, and monsters I can’t even find the words to describe.
Armed with 4 ropes, 4 bombs, and 1 life, you’ll often find
yourself overwhelmed with the insane difficulty of Spelunky. You will die
hundreds upon hundreds of times and endlessly lose everything you worked your ass off for,
before instantly being sent back to Level 1-1.
Despite what it seems, death is never in vane. Each lost life in Spelunky brings new
knowledge and in turn prepares you to survive a similar event in the future.
Perhaps you were shot in the neck by an arrow trap; next time, trigger it with
a well-placed rope silly. Perhaps a snake bit through your torso as you cracked
open a pot with your whip; next time, throw the pot at a wall, distancing
yourself from the enemy you rascal. Perhaps you were stung to death by a swarm
of angry bees, spit from the mouth of a mummy; next time, attack the mummy from above
or behind you dumb fuck!
Rather than rewarding the player with new abilities,
Spelunky offers the gift of comprehension. Of the hundreds of possible methods
to beat each level, no skills are earned;
all skills are learned. Having
everything at your fingertips from level 1, really forces you to improvise and
use creativity to overcome each obstacle.
Will you be a greedy gold hoarder and meticulously comb
every inch of every level for every piece of loot? Will you be an outlaw and
kill the first shopkeeper you come across to gain access to expensive items and
gain immense power free of charge? Will you be a fast-paced stealthy pacifist
and avoid every enemy for a speed-run to the end? In Spelunky, the choice is
yours.
We grow from every adventure in life, no matter how small.
The choices we make define the risk of our journeys as our body and minds
evolve. Spelunky is a rare gem that offers infinite adventures with very low
risk. Sure it’s bound to frustrate and intimidate uninitiated spelunkers but
Spelunky is a mere chess-match with the mind. There are no tricks or
manipulation at play here; every death is on your own hands. Learn to relish the
loss of your own life and appreciate the adventure of being because Spelunky is the epitome
of a beautiful ride.
SPELUNKY: 10 out of 10 (Flawless)
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