Watch Dogs, developer Ubisoft's new IP (intellectual property), has received a release date after being delayed from its initial November 2013 date.
Gamers eager to take on the role of Aiden Pearce and hack the city of Chicago will be able to do so on May 27th, 2014. This date feels a little more solid, because Watch Dogs went radio silent after not making the 2013 holiday season. So it's unlikely Ubisoft would move forward with this news unless the new date were more solid, given how anticipated this game is, and how it's being groomed as the next big Ubisoft franchise. The added six months of polish will hopefully help fix whatever problems there are.
Along with this announcement, Ubisoft released a new story-focused trailer:
If you really want to see what the game is made of, though, watch this next video. If you want to skip ahead to the best part, be sure to watch the last couple minutes, where it's revealed other real-players around the world can enter your game and attempt to hack your phone, thus beginning a back and forth game of revenge - seamlessly transitioning between single player and multiplayer action:
Watch Dogs certainly looks impressive (especially that coat!), a game potentially worthy of the title "Next-Gen". So, if you're interested in the game, get excited, because May 27th will be here before you know it!
Author's Totally Biased Personal Note That You Should Not Take As An Absolute Judgment of the Game and Permit to Affect Your Individual Thoughts:
I've always been excited for Watch Dogs myself, ever since it was announced. My excitement gradually waned over time, however, most likely due to the many delays. While much of the gameplay looks fun and impressive, I'm remaining cautiously optimistic. I have no doubt it will be an enjoyable, forward-thinking game in many ways, but I can't help but be irked by some of the cheesy, teen-game-quality dialogue in that trailer and the pacing of certain ancillary missions.
This game looks very much like a spiritual successor to Assassin's Creed (it's developed by the same studio after all and is rumored to take place in the same universe), and that particular series is one that has left me incredibly frustrated (though IV was, for the most part, purely good fun).
Some of the side-missions in Watch Dogs appear unsettlingly reminiscent of the eavesdropping in all of the Assassin's Creed games (albeit more elaborate versions). I think the dip in initial hype, coupled with the delays and the re-reveals that emphasize the same hacking abilities (how many times have we seen those police barricades pop out of the ground?), have put a dent in my expectations, and made me worry that playing it for myself will result in less fun. I feel like I've seen all the best jokes in a comedy-movie-trailer.
The game still looks amazing when Aiden is simply running and gunning, though, and a seemingly sentient Chicago that can be manipulated promises to be an exciting, innovative environment to explore.
And I always look forward to jumping on trains.
So I don't want to hamper anyone else's enthusiasm and contribute to the cynicism of the internet. I merely share my own thoughts because I strangely feel compelled to write about them. It's because of how much I want the game to be good and how cool I think it could be. My reservations are based on the gameplay I've seen and mostly with my checkered past with Assassin's Creed. The first game in the series was, and remains, one of the most frustrating let downs in my gaming-life, and the excitement I had for that game is very similar to how I initially felt about Watch Dogs.
Still, it'll be nice to have a new free-roam next-gen game, and a chance to run around Chicago.
Thanks for reading, and live long and prosper.
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